Hitman: l’aggiornamento di aprile per PC

Un nuovo aggiornamento per la versione PC di Hitman sarà disponibile nel mese di aprile.

IO Interactive ha iniziato col mostrare i principali cambiamenti apportati al gioco, grazie al changelog che potete vedere di seguito.

Spicca l’introduzione del Cinese semplificato, oltre ad una serie di bug risolti.

  • Simplified Chinese Language Support – We’ve added full menu and subtitle support for Simplified Chinese on PC.
  • Performance – We’ve fixed some rare issues that could cause the game to crash or be unstable.
  • Missing Exits – We’ve fixed an issue that could prevent exit points from appearing after killing the target(s).
  • Paris Suspend – We’ve fixed an issue that could cause guards and targets in Paris to suspend their routines, after specific player actions.
  • Subdue Prompt – We’ve fixed an issue that could cause the ‘subdue’ prompt to disappear when an NPC is picking up an item or when they are close to a wall.
  • Scoring Adjustment – We’ve fixed an issue where the ‘Never Spotted’ bonus was not awarded in certain cases.
  • Sapienza Lab – We’ve fixed an issue that could cause 47 to be ‘spotted’ in the Sapienza Lab, even whilst ‘blending in’.
  • Hokkaido Landscape – We’ve fixed a rare issue that could cause 47 to fall ‘out of world’ in Hokkaido.
  • Contracts Search Favourites – The Contract Tile now displays an icon to show whether that contract has been added to ‘My Favorites’
  • Sticky Pistol (Escalation) – We’ve fixed an issue where the ‘Sticky Pistol’ countdown would expire, despite 47 having the pistol equipped on a ledge.
  • The Incarnation Non-Accident – We’ve fixed an issue in the ‘Meiko Incarnation’ Escalation where dumping an NPC in a specific area would not result in an accident kill.
  • Disappearing Act – We’ve fixed an issue that could cause a holstered large weapon to be lost when activating the diorama in Paris.
  • Fire Safety – We’ve fixed an issue that could cause NPC’s to teleport away when they are burning.
  • HDR Launcher – We’ve fixed an issue where the ‘HDR’ option could not be enabled in the game’s launcher on AMD cards.
  • Sun Spots (HDR) – We’ve fixed an issue that could cause black pixels to appear around bright light sources when HDR is enabled.
  • Additional – We’ve also fixed other minor issues involving AI dialogue, audio and VO consistency, escalation completion marks and we’ve slightly reworded some menu text to make it more consistent.

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